Hey guys, Some people asked us why we chose jMonkeyEngine 3 (we call it jMonkey) for our Project Aleron. Especially because we collected experience with Unity in the last months. T
Hey guys, last time we showed you the video below of our map editor and promised to share more details on it. This topic is a little technical, so we will try to link tutorials/wik
Project Aleron started off in 2012 as an effort to improve our programming skills and aim very high: A turn-based MMORPG. From 2012 to 2016, we developed a Prototype using jMonkeyE
Three Students take their chance at an MMORPG https://www.youtube.com/watch?v=vKPJdk50XXE Hello, we are BrutalHack and today we would like to introduce you to our Team and our Proj