BrutalHack

Game Development meets Enterprise Engineering

An indie game studio in Hamburg, officially founded in 2021 and developing games since 2012. BrutalHack is led by one developer handling architecture, gameplay systems, and release delivery end-to-end.

Founded

2021

Creating Games Since

2012

Core Values

What we stand for in every game we make.

Cross-Platform

We offer our products for as many platforms as possible.

Fair & Inclusive User Experience

Our games shall be inclusive, accessible and fair.

External Partners

These are freelancers we work with regularly. They contribute to most of our games in some way or another.

A photograph of Stefanie Curth

Stefanie Curth(she/her)

Concept Artist & Illustrator

A freelance concept artist, illustrator and 2D animator who worked for award winning independent games. Exploring and working with different art styles and media is something that really interests me. I mainly work in Adobe Photoshop, Indesign and Illustrator but have also experience in After Effects and Blender.

stefaniecurth.de →
A photograph of Christian Plinke

Christian Plinke

Music Composer & Sound Designer

Experienced musician and composer, specializing in adaptive music for games. Skilled in FMOD and WWise for interactive and responsive music.

christian-plinke.de →