Shroomy Pleasures

Movement in Shroomy Pleasures is based on sine waves.

This time our entry for the global game jam was all about Unity’s particle systems and trail renderer.
For the art-side we wanted to go for something shroomy, as it is Stefanie’s specialty.

We also chose to implement the Diversifier “Single Button Play”, as this simplicity in controls is a fun limitation.

Controls

Press ‘Space’ or tab on the screen to change the fly direction.

If you fly down, press once and you fly up.

Keyboard:

‘ESC’ = close the game